Demonic Touch: adds AC-ignoring damage to off-hand punch attacks.Level 3 blocks the cloak slot and applies Weak on hit. Weakening Stinger: gives a tail aux attack.Mechanically similar to evolution but dispenses bad mutations and activates once every 1/4th of an XL. Each level of the evolution mutation now provides exactly two 'good' random mutation, activating once per XL.Formicids now dig at normal movement speed.The experience cost of high-level skills is reduced.Player-chosen attribute increases now happen every 6 XLs, starting at XL 3,Īnd increase a stat by 2.The Abyssal Knight background now starts with 5/2/5 Str/Int/Dex (was 4/4/4).The Fighter background now starts with a buckler instead of a kite shield.The Enchanter background no longer starts with the Corona spell, and instead starts with a potion of invisibility.Fire Elementalist's starting spells are revised, and are now: Foxfire, Scorch, Conjure Flame, Inner Flame, and Flame Wave.Starts worshipping Ignis, along with Scorch and a -1 flame branded weapon of choice. New background: Cinder Acolyte, an Ignis zealot.
Exploration-based shaft traps can now happen a maximum of once per branch.Ziggurats no longer require runes of zot to enter.Spider has two new end maps, an "Endless Swarm" map featuring broodmothers and a "Bug Friends" map featuring all non-spider insects.Bailey maps have been re-balanced and randomized, and three new baileys added.Sewer maps have been re-balanced and randomized, and two new sewers added.The chance of an Abyss teleport sending the player deeper is increased, as are the rune, stair, and exit generation rates.Collecting the abyssal rune of zot grants two XP potions worth of experience.(Uskayaw and Yredelemnul continue to grant their special kinds of piety). The Abyss no longer generates random items, and kills in the abyss grant no experience or conventional piety.Six new Wizard's Laboratories are added: Eringya's Formal Garden, Tukima's Studio, Yara's Duelist Academy, Borgnjor's Mausoleum, Maxwell's Workshop, and Alistair's Party Mansion.Each hell subbranch's spawn tables are adjusted to produce more depth appropriate monsters and less chaff.Floors 1-6 of each hell sub-branch are considerably smaller, and place only one pair of stairs.Timed effects are now the same for all Hells: temporary mutation, hp drain, attribute drain, and noise.Magical orbs added as a new category of off-hand equipment.The Spider's Nest respun - many new monsters and maps lurk within.Yredelemnul completely redesigned Okawaru and Jiyva significantly changed.The Hells burn with new fury, filled with new monsters and effects.New Cinder Acolyte background, followers of the dying god Ignis.